Learn how to place, manage, and optimize assets and lights in your Twinmotion scene using instances, populate tools, and lighting controls.
To add elements like trees, furniture, people, or vehicles:
When placing multiple copies of the same object, it’s more efficient to use instances instead of duplicating or dragging the asset multiple times:
Shift and drag the gumball to create a copy.Why use instances?
Twinmotion only needs to load the asset once, even if you’ve used it many times. This greatly improves performance in large scenes.
Additionally, adjusting settings for one instance will update all related instances—ideal for synchronizing lights or repetitive objects.
The Populate tool helps automate asset placement and is located at the bottom center of the interface. Once acti